Entries in bayonetta 2 (5)

1:58PM

PPR Presents Play Play: Bayonetta 2

fter months of shots being fired back and forth on NeoGAF, and hundreds of Twitter users getting blocked by Hideki Kamiya himself, Platinum Games has finally released the highly anticipated to their cult-action title, Bayonetta 2.

And if you haven’t already heard us talk about it before or read the review, we dig the ever living shit out of this game.

Join George, Gil, and Ser as we discuss everything from the minor shortcomings to the frenetic gameplay, to the cavalcade of ass that’s released on the Wii U in 2014, and whether or not we’ll ever be able to convince Ser to buy Nintendo flashy game thing.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

7:33AM

QCF: Bayonetta 2

here are certain games that are fully aware of the audience they’re intended for—the original Bayonetta was such a title.  The impression of vivacious action and the great deal of spectacle its sultry violence spurs on is the kind of experience that indulges in the very unique spirit of expressionism that can only be realized by video games.

And yet ironically, despite the many eccentric nuances exclusive to the culture of gaming that it did celebrate, it’s appeal and accessibility was arguably a bit niche-sized at best, finding a home within the hearts of only the most hardcore of action fans.

Bayonetta 2 rectifies a great deal of that with Nintendo’s influence, and much to the delight of everyone involved or interested for that matter, it doesn’t compromise any of the distinctive dynamics or personality of the Umbra Witch—quite the opposite actually.

The trifecta of Nintendo, Sega, and Platinum collaboration has not only produced title made of everything that a sequel should be, but Bayonetta 2’s subtle improvements help propel the approachability of it adrenaline-soaked quest into a significantly wider spectrum of player skill and interest that’s good enough to land the Wii U on some wish lists for this holiday season.

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3:55PM

PPR 90

neaking up on whatever you have to do can have its own little reward, and sometimes, it’s probably a big pain in the ass; The art of Stealth is truly a divided camp.

Join Andrew, George, and newcomer Gil, as they go on to discuss the duality that comes with espionage-focused titles, whether it’s the empowering sense of control, or the crippling anxiety from losing said control—the topic gets hit pretty hard and deep.

In addition, the gang goes on to talk about Bayonetta 2, Skylanders: Trap Team, Vegan Bacon, Shadows of Mordor, how gross Ann Geddes is, Sunset Overdrive, Alien Isolation, Ass to Mouth, The Uncle Who Works For Nintendo, household cats, Captain Toad’s Treasure Tracker, and much, much more.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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4:57PM

PAX Prime 2013: The Sega Mini-Omega 2013

rekking through the show floor at PAX Prime 13, we happened upon Sega's booth and couldn't help but be curious about the upcoming Wii U exclusives from Sega, so we figure "Why not tag team it?" Here our impressions with Andrew getting steamy with Bayonetta 2, and George handling the Blue Blur's latest outing.

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5:01AM

Impressions: Wii U Preview Conference

If you’re holding your breath for Nintendo, you can finally exhale. After months of waiting, the Wii U console has a price point: $299.99 USD for the “regular” white console and $349.99 for a “deluxe” black Wii U with Nintendo Land included.

The real question, however, is whether or not Nintendo’s fabled console is really worth it. We’ve seen some neat presentations, including ZombiU and Scribblenauts Unlimited, but what we’re also seeing are rehashes of games we’ve already played. Aside from that, we’re noticing other clues that Nintendo could continue its path as the unfortunate broken record it became after the original Wii’s launch.

Reggie Fils-Aime, Nintendo of America’s chief operating officer, held a special conference on Thursday to show everyone what they can prepare their own bodies for, and proving whether or not the Wii U is truly an investment worth looking into.

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